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In Apocrypha, new characters train at double speed until they reach 1.6 Million SkillPoints.
These values were chosen so that an Apocrypha character catches up with a current character in about 6 weeks after which they will be equal in power. The estimation assumes the character has no implants or learning skills, both of which can decrease this time. This does mean that Apocrypha characters will have slightly fewer skillpoints for the first weeks but instead they are a lot more customizable. In a week they are likely to be better in a narrow field than the old ones due to their increased training speed. When they catch up they will be superior in a single function.
The main point here is that this will increase a new player's understanding of his skills. Today it's near impossible to remember all these skills one starts with and how they work. But if you start with less and get most of the skills while experimenting to find your own path, learning about your skills becomes much more enjoyable and you become efficient and useful sooner than otherwise possible.
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